get uuid and stuff working
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859
Cargo.lock
generated
859
Cargo.lock
generated
File diff suppressed because it is too large
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@ -15,3 +15,4 @@ toml = "0.5.6"
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serde = { version = "1.0.114", features = ["serde_derive"]}
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base64 = "0.12.3"
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radix64 = "0.3.0"
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mojang-api = "0.6.1"
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34
src/net.rs
34
src/net.rs
@ -4,11 +4,17 @@
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// The module with everything to do with networkng.
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extern crate radix64;
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extern crate ozelot;
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extern crate mojang_api;
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use mojang_api::*;
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use ozelot::mojang::*;
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use crate::mctypes::*;
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use crate::protocol::*;
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use crate::{config, log};
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use std::net::{TcpListener, TcpStream};
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use std::time::{Duration, SystemTime, UNIX_EPOCH};
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use std::thread::sleep;
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pub fn start_listening() {
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let server_address: &str = &format!("0.0.0.0:{}", config.port);
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@ -119,6 +125,34 @@ fn handle_client(t: TcpStream) -> std::io::Result<()> {
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let (_packet_len, _packet_id) = read_packet_header(&mut gc.stream)?;
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let login = LoginStart::read(&mut gc.stream)?;
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log.info(&format!("{:?}", login));
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let packet_id = MCVarInt::from(0x02);
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let packet_len = MCVarInt::from(packet_id.to_bytes().len() as i32 + 52i32);
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let user = ozelot::mojang::NameToUUID::new(login.username.value, None);
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let nameUUIDbundle = user.perform().unwrap();
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log.info(&format!("{:?}", nameUUIDbundle));
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let mut uuidLong = nameUUIDbundle.id;
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uuidLong.insert(8, '-');
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uuidLong.insert(13, '-');
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uuidLong.insert(18, '-');
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uuidLong.insert(23, '-');
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log.info(&format!("Long UUID: {:?}", uuidLong));
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for b in packet_len.to_bytes() {
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write_byte(&mut gc.stream, b)?;
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}
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for b in packet_id.to_bytes() {
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write_byte(&mut gc.stream, b)?;
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}
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for b in uuidLong.as_bytes() {
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write_byte(&mut gc.stream, *b)?;
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}
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for b in nameUUIDbundle.name.as_bytes() {
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write_byte(&mut gc.stream, *b)?;
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}
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gc.state = GameState::Play;
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}
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GameState::Play => {}
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GameState::Closed => {
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@ -79,3 +79,24 @@ impl LoginStart {
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self.username.to_bytes()
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}
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}
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#[derive(Debug)]
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pub struct LoginSuccess {
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pub uuid: MCString,
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pub username: MCString,
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}
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impl LoginSuccess {
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pub fn new(uuid: MCString, username: MCString) -> LoginSuccess {
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LoginSuccess {uuid, username}
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}
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pub fn to_bytes(&self) -> Vec<u8> {
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let mut bytes = Vec::new();
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for b in self.uuid.to_bytes() {
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bytes.push(b);
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}
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for b in self.username.to_bytes() {
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bytes.push(b);
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}
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bytes
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}
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}
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