Make packets use TcpStream instead of generic
This commit is contained in:
parent
811985ad67
commit
b48143fb67
@ -2,7 +2,7 @@ use super::PacketCommon;
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use crate::mctypes::*;
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use crate::mctypes::*;
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use crate::CONFIG;
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use crate::CONFIG;
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use std::convert::{Into, TryFrom};
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use std::convert::{Into, TryFrom};
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use tokio::io::{AsyncRead, AsyncWrite};
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use tokio::net::TcpStream;
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone)]
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pub struct StatusResponse {
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pub struct StatusResponse {
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@ -34,12 +34,12 @@ impl PacketCommon for StatusResponse {
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fn id() -> u8 {
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fn id() -> u8 {
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0x00
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0x00
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut statusresponse = StatusResponse::new();
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let mut statusresponse = StatusResponse::new();
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statusresponse.json_response = MCString::read(t).await?;
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statusresponse.json_response = MCString::read(t).await?;
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Ok(statusresponse)
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Ok(statusresponse)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -75,12 +75,12 @@ impl PacketCommon for StatusPong {
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fn id() -> u8 {
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fn id() -> u8 {
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0x01
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0x01
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut statuspong = StatusPong::new();
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let mut statuspong = StatusPong::new();
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statuspong.payload = MCLong::read(t).await?;
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statuspong.payload = MCLong::read(t).await?;
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Ok(statuspong)
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Ok(statuspong)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -121,13 +121,13 @@ impl PacketCommon for LoginSuccess {
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fn id() -> u8 {
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fn id() -> u8 {
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0x02
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0x02
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut loginsuccess = LoginSuccess::new();
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let mut loginsuccess = LoginSuccess::new();
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loginsuccess.uuid = MCString::read(t).await?;
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loginsuccess.uuid = MCString::read(t).await?;
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loginsuccess.username = MCString::read(t).await?;
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loginsuccess.username = MCString::read(t).await?;
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Ok(loginsuccess)
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Ok(loginsuccess)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -167,14 +167,14 @@ impl PacketCommon for LoginDisconnect {
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fn id() -> u8 {
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fn id() -> u8 {
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0x00
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0x00
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut logindisconnect = LoginDisconnect::new();
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let mut logindisconnect = LoginDisconnect::new();
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logindisconnect.reason = MCChat {
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logindisconnect.reason = MCChat {
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text: MCString::read(t).await?,
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text: MCString::read(t).await?,
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};
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};
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Ok(logindisconnect)
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Ok(logindisconnect)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -230,7 +230,7 @@ impl PacketCommon for JoinGame {
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fn id() -> u8 {
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fn id() -> u8 {
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0x01
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0x01
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut joingame = JoinGame::new();
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let mut joingame = JoinGame::new();
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joingame.entity_id = MCInt::read(t).await?;
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joingame.entity_id = MCInt::read(t).await?;
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joingame.gamemode = MCUnsignedByte::read(t).await?;
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joingame.gamemode = MCUnsignedByte::read(t).await?;
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@ -241,7 +241,7 @@ impl PacketCommon for JoinGame {
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joingame.reduced_debug_info = MCBoolean::read(t).await?;
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joingame.reduced_debug_info = MCBoolean::read(t).await?;
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Ok(joingame)
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Ok(joingame)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -279,12 +279,12 @@ impl PacketCommon for HeldItemChange {
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fn id() -> u8 {
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fn id() -> u8 {
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0x09
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0x09
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut helditemchange = HeldItemChange::new();
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let mut helditemchange = HeldItemChange::new();
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helditemchange.selected_slot = MCByte::read(t).await?;
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helditemchange.selected_slot = MCByte::read(t).await?;
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Ok(helditemchange)
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Ok(helditemchange)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -348,13 +348,13 @@ impl PacketCommon for EntityStatus {
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fn id() -> u8 {
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fn id() -> u8 {
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0x1a
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0x1a
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut entitystatus = EntityStatus::new();
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let mut entitystatus = EntityStatus::new();
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entitystatus.entity_id = MCInt::read(t).await?;
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entitystatus.entity_id = MCInt::read(t).await?;
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entitystatus.entity_status = MCByte::read(t).await?;
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entitystatus.entity_status = MCByte::read(t).await?;
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Ok(entitystatus)
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Ok(entitystatus)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -407,7 +407,7 @@ impl PacketCommon for ClientboundPlayerPositionAndLook {
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fn id() -> u8 {
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fn id() -> u8 {
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0x08
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0x08
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut playerpositionandlook = ClientboundPlayerPositionAndLook::new();
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let mut playerpositionandlook = ClientboundPlayerPositionAndLook::new();
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playerpositionandlook.x = MCDouble::read(t).await?;
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playerpositionandlook.x = MCDouble::read(t).await?;
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playerpositionandlook.y = MCDouble::read(t).await?;
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playerpositionandlook.y = MCDouble::read(t).await?;
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@ -417,7 +417,7 @@ impl PacketCommon for ClientboundPlayerPositionAndLook {
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playerpositionandlook.flags = MCByte::read(t).await?;
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playerpositionandlook.flags = MCByte::read(t).await?;
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Ok(playerpositionandlook)
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Ok(playerpositionandlook)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -457,12 +457,12 @@ impl PacketCommon for SpawnPosition {
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fn id() -> u8 {
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fn id() -> u8 {
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0x05
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0x05
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut spawnposition = SpawnPosition::new();
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let mut spawnposition = SpawnPosition::new();
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spawnposition.position = MCPosition::read(t).await?;
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spawnposition.position = MCPosition::read(t).await?;
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Ok(spawnposition)
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Ok(spawnposition)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -498,12 +498,12 @@ impl PacketCommon for KeepAlivePing {
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fn id() -> u8 {
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fn id() -> u8 {
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0x00
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0x00
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut keepalive = KeepAlivePing::new();
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let mut keepalive = KeepAlivePing::new();
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keepalive.payload = MCVarInt::read(t).await?;
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keepalive.payload = MCVarInt::read(t).await?;
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Ok(keepalive)
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Ok(keepalive)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -543,12 +543,12 @@ impl PacketCommon for Disconnect {
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fn id() -> u8 {
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fn id() -> u8 {
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0x40
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0x40
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut keepalive = Disconnect::new();
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let mut keepalive = Disconnect::new();
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keepalive.reason = MCChat::read(t).await?;
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keepalive.reason = MCChat::read(t).await?;
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Ok(keepalive)
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Ok(keepalive)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -589,13 +589,13 @@ impl PacketCommon for ClientboundChatMessage {
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fn id() -> u8 {
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fn id() -> u8 {
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0x02
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0x02
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut clientboundchatmessage = ClientboundChatMessage::new();
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let mut clientboundchatmessage = ClientboundChatMessage::new();
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clientboundchatmessage.text = MCChat::read(t).await?;
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clientboundchatmessage.text = MCChat::read(t).await?;
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clientboundchatmessage.position = MCByte::read(t).await?;
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clientboundchatmessage.position = MCByte::read(t).await?;
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Ok(clientboundchatmessage)
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Ok(clientboundchatmessage)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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for b in Into::<Vec<u8>>::into(self.clone()) {
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write_byte(t, b).await?;
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write_byte(t, b).await?;
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}
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}
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@ -7,10 +7,10 @@ use crate::mctypes::MCVarInt;
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pub use clientbound::*;
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pub use clientbound::*;
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use core::convert::TryFrom;
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use core::convert::TryFrom;
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pub use serverbound::*;
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pub use serverbound::*;
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use tokio::io::{AsyncRead, AsyncWrite};
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use tokio::net::TcpStream;
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/// A helper function to read the packet header.
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/// A helper function to read the packet header.
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pub async fn read_packet_header<T: AsyncRead + Unpin>(t: &mut T) -> tokio::io::Result<(MCVarInt, MCVarInt)> {
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pub async fn read_packet_header(t: &mut TcpStream) -> tokio::io::Result<(MCVarInt, MCVarInt)> {
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let length = MCVarInt::read(t).await?;
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let length = MCVarInt::read(t).await?;
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let id = MCVarInt::read(t).await?;
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let id = MCVarInt::read(t).await?;
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Ok((length, id))
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Ok((length, id))
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@ -28,7 +28,7 @@ macro_rules! register_packets {
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pub fn new() -> Packet {
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pub fn new() -> Packet {
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Packet::Null
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Packet::Null
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}
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}
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pub async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
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pub async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
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match self {
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match self {
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$(
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$(
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Packet::$name(p) => p.write(t).await,
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Packet::$name(p) => p.write(t).await,
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@ -102,6 +102,6 @@ where
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{
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{
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fn new() -> Self;
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fn new() -> Self;
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fn id() -> u8;
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fn id() -> u8;
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async fn read<T: AsyncRead + Unpin + Send>(t: &'_ mut T) -> tokio::io::Result<Self>;
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self>;
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &'_ mut T) -> tokio::io::Result<()>;
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async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()>;
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}
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}
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@ -1,7 +1,7 @@
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use super::PacketCommon;
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use super::PacketCommon;
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use crate::mctypes::*;
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use crate::mctypes::*;
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use std::convert::{Into, TryFrom};
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use std::convert::{Into, TryFrom};
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use tokio::io::{AsyncRead, AsyncWrite};
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use tokio::net::TcpStream;
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/// Needed for every interaction with the server.
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/// Needed for every interaction with the server.
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone)]
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@ -43,7 +43,7 @@ impl PacketCommon for Handshake {
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fn id() -> u8 {
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fn id() -> u8 {
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0x00
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0x00
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}
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}
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async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
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async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
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let mut handshake = Handshake::new();
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let mut handshake = Handshake::new();
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handshake.protocol_version = MCVarInt::read(t).await?;
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handshake.protocol_version = MCVarInt::read(t).await?;
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handshake.server_address = MCString::read(t).await?;
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handshake.server_address = MCString::read(t).await?;
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@ -51,7 +51,7 @@ impl PacketCommon for Handshake {
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handshake.next_state = MCVarInt::read(t).await?;
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handshake.next_state = MCVarInt::read(t).await?;
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Ok(handshake)
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Ok(handshake)
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}
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}
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async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
|
async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
|
||||||
for b in Into::<Vec<u8>>::into(self.clone()) {
|
for b in Into::<Vec<u8>>::into(self.clone()) {
|
||||||
write_byte(t, b).await?;
|
write_byte(t, b).await?;
|
||||||
}
|
}
|
||||||
@ -84,11 +84,11 @@ impl PacketCommon for StatusRequest {
|
|||||||
fn id() -> u8 {
|
fn id() -> u8 {
|
||||||
0x00
|
0x00
|
||||||
}
|
}
|
||||||
async fn read<T: AsyncRead + Unpin + Send>(_t: &mut T) -> tokio::io::Result<Self> {
|
async fn read(_t: &mut TcpStream) -> tokio::io::Result<Self> {
|
||||||
let statusrequest = StatusRequest::new();
|
let statusrequest = StatusRequest::new();
|
||||||
Ok(statusrequest)
|
Ok(statusrequest)
|
||||||
}
|
}
|
||||||
async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
|
async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
|
||||||
for b in Into::<Vec<u8>>::into(self.clone()) {
|
for b in Into::<Vec<u8>>::into(self.clone()) {
|
||||||
write_byte(t, b).await?;
|
write_byte(t, b).await?;
|
||||||
}
|
}
|
||||||
@ -124,12 +124,12 @@ impl PacketCommon for StatusPing {
|
|||||||
fn id() -> u8 {
|
fn id() -> u8 {
|
||||||
0x01
|
0x01
|
||||||
}
|
}
|
||||||
async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
|
async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
|
||||||
let mut statusping = StatusPing::new();
|
let mut statusping = StatusPing::new();
|
||||||
statusping.payload = MCLong::read(t).await?;
|
statusping.payload = MCLong::read(t).await?;
|
||||||
Ok(statusping)
|
Ok(statusping)
|
||||||
}
|
}
|
||||||
async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
|
async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
|
||||||
for b in Into::<Vec<u8>>::into(self.clone()) {
|
for b in Into::<Vec<u8>>::into(self.clone()) {
|
||||||
write_byte(t, b).await?;
|
write_byte(t, b).await?;
|
||||||
}
|
}
|
||||||
@ -167,12 +167,12 @@ impl PacketCommon for LoginStart {
|
|||||||
fn id() -> u8 {
|
fn id() -> u8 {
|
||||||
0x00
|
0x00
|
||||||
}
|
}
|
||||||
async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
|
async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
|
||||||
let mut loginstart = LoginStart::new();
|
let mut loginstart = LoginStart::new();
|
||||||
loginstart.player_name = MCString::read(t).await?;
|
loginstart.player_name = MCString::read(t).await?;
|
||||||
Ok(loginstart)
|
Ok(loginstart)
|
||||||
}
|
}
|
||||||
async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
|
async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
|
||||||
for b in Into::<Vec<u8>>::into(self.clone()) {
|
for b in Into::<Vec<u8>>::into(self.clone()) {
|
||||||
write_byte(t, b).await?;
|
write_byte(t, b).await?;
|
||||||
}
|
}
|
||||||
@ -230,7 +230,7 @@ impl PacketCommon for ClientSettings {
|
|||||||
fn id() -> u8 {
|
fn id() -> u8 {
|
||||||
0x15
|
0x15
|
||||||
}
|
}
|
||||||
async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
|
async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
|
||||||
let mut clientsettings = ClientSettings::new();
|
let mut clientsettings = ClientSettings::new();
|
||||||
clientsettings.locale = MCString::read(t).await?;
|
clientsettings.locale = MCString::read(t).await?;
|
||||||
clientsettings.view_distance = MCByte::read(t).await?;
|
clientsettings.view_distance = MCByte::read(t).await?;
|
||||||
@ -239,7 +239,7 @@ impl PacketCommon for ClientSettings {
|
|||||||
clientsettings.displayed_skin_parts = MCUnsignedByte::read(t).await?;
|
clientsettings.displayed_skin_parts = MCUnsignedByte::read(t).await?;
|
||||||
Ok(clientsettings)
|
Ok(clientsettings)
|
||||||
}
|
}
|
||||||
async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
|
async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
|
||||||
for b in Into::<Vec<u8>>::into(self.clone()) {
|
for b in Into::<Vec<u8>>::into(self.clone()) {
|
||||||
write_byte(t, b).await?;
|
write_byte(t, b).await?;
|
||||||
}
|
}
|
||||||
@ -275,12 +275,12 @@ impl PacketCommon for KeepAlivePong {
|
|||||||
fn id() -> u8 {
|
fn id() -> u8 {
|
||||||
0x00
|
0x00
|
||||||
}
|
}
|
||||||
async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
|
async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
|
||||||
let mut keepalive = KeepAlivePong::new();
|
let mut keepalive = KeepAlivePong::new();
|
||||||
keepalive.payload = MCVarInt::read(t).await?;
|
keepalive.payload = MCVarInt::read(t).await?;
|
||||||
Ok(keepalive)
|
Ok(keepalive)
|
||||||
}
|
}
|
||||||
async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
|
async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
|
||||||
for b in Into::<Vec<u8>>::into(self.clone()) {
|
for b in Into::<Vec<u8>>::into(self.clone()) {
|
||||||
write_byte(t, b).await?;
|
write_byte(t, b).await?;
|
||||||
}
|
}
|
||||||
@ -316,12 +316,12 @@ impl PacketCommon for ServerboundChatMessage {
|
|||||||
fn id() -> u8 {
|
fn id() -> u8 {
|
||||||
0x01
|
0x01
|
||||||
}
|
}
|
||||||
async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
|
async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
|
||||||
let mut serverboundchatmessage = ServerboundChatMessage::new();
|
let mut serverboundchatmessage = ServerboundChatMessage::new();
|
||||||
serverboundchatmessage.text = MCString::read(t).await?;
|
serverboundchatmessage.text = MCString::read(t).await?;
|
||||||
Ok(serverboundchatmessage)
|
Ok(serverboundchatmessage)
|
||||||
}
|
}
|
||||||
async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
|
async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
|
||||||
for b in Into::<Vec<u8>>::into(self.clone()) {
|
for b in Into::<Vec<u8>>::into(self.clone()) {
|
||||||
write_byte(t, b).await?;
|
write_byte(t, b).await?;
|
||||||
}
|
}
|
||||||
@ -359,12 +359,12 @@ impl PacketCommon for Player {
|
|||||||
fn id() -> u8 {
|
fn id() -> u8 {
|
||||||
0x03
|
0x03
|
||||||
}
|
}
|
||||||
async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
|
async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
|
||||||
let mut player = Player::new();
|
let mut player = Player::new();
|
||||||
player.on_ground = MCBoolean::read(t).await?;
|
player.on_ground = MCBoolean::read(t).await?;
|
||||||
Ok(player)
|
Ok(player)
|
||||||
}
|
}
|
||||||
async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
|
async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
|
||||||
for b in Into::<Vec<u8>>::into(self.clone()) {
|
for b in Into::<Vec<u8>>::into(self.clone()) {
|
||||||
write_byte(t, b).await?;
|
write_byte(t, b).await?;
|
||||||
}
|
}
|
||||||
@ -411,7 +411,7 @@ impl PacketCommon for PlayerPosition {
|
|||||||
fn id() -> u8 {
|
fn id() -> u8 {
|
||||||
0x04
|
0x04
|
||||||
}
|
}
|
||||||
async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
|
async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
|
||||||
let mut playerposition = PlayerPosition::new();
|
let mut playerposition = PlayerPosition::new();
|
||||||
playerposition.x = MCDouble::read(t).await?;
|
playerposition.x = MCDouble::read(t).await?;
|
||||||
playerposition.y = MCDouble::read(t).await?;
|
playerposition.y = MCDouble::read(t).await?;
|
||||||
@ -419,7 +419,7 @@ impl PacketCommon for PlayerPosition {
|
|||||||
playerposition.on_ground = MCBoolean::read(t).await?;
|
playerposition.on_ground = MCBoolean::read(t).await?;
|
||||||
Ok(playerposition)
|
Ok(playerposition)
|
||||||
}
|
}
|
||||||
async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
|
async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
|
||||||
for b in Into::<Vec<u8>>::into(self.clone()) {
|
for b in Into::<Vec<u8>>::into(self.clone()) {
|
||||||
write_byte(t, b).await?;
|
write_byte(t, b).await?;
|
||||||
}
|
}
|
||||||
@ -463,14 +463,14 @@ impl PacketCommon for PlayerLook {
|
|||||||
fn id() -> u8 {
|
fn id() -> u8 {
|
||||||
0x05
|
0x05
|
||||||
}
|
}
|
||||||
async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
|
async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
|
||||||
let mut playerlook = PlayerLook::new();
|
let mut playerlook = PlayerLook::new();
|
||||||
playerlook.yaw = MCFloat::read(t).await?;
|
playerlook.yaw = MCFloat::read(t).await?;
|
||||||
playerlook.pitch = MCFloat::read(t).await?;
|
playerlook.pitch = MCFloat::read(t).await?;
|
||||||
playerlook.on_ground = MCBoolean::read(t).await?;
|
playerlook.on_ground = MCBoolean::read(t).await?;
|
||||||
Ok(playerlook)
|
Ok(playerlook)
|
||||||
}
|
}
|
||||||
async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
|
async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
|
||||||
for b in Into::<Vec<u8>>::into(self.clone()) {
|
for b in Into::<Vec<u8>>::into(self.clone()) {
|
||||||
write_byte(t, b).await?;
|
write_byte(t, b).await?;
|
||||||
}
|
}
|
||||||
@ -523,7 +523,7 @@ impl PacketCommon for ServerboundPlayerPositionAndLook {
|
|||||||
fn id() -> u8 {
|
fn id() -> u8 {
|
||||||
0x06
|
0x06
|
||||||
}
|
}
|
||||||
async fn read<T: AsyncRead + Unpin + Send>(t: &mut T) -> tokio::io::Result<Self> {
|
async fn read(t: &mut TcpStream) -> tokio::io::Result<Self> {
|
||||||
let mut playerpositionandlook = ServerboundPlayerPositionAndLook::new();
|
let mut playerpositionandlook = ServerboundPlayerPositionAndLook::new();
|
||||||
playerpositionandlook.x = MCDouble::read(t).await?;
|
playerpositionandlook.x = MCDouble::read(t).await?;
|
||||||
playerpositionandlook.y = MCDouble::read(t).await?;
|
playerpositionandlook.y = MCDouble::read(t).await?;
|
||||||
@ -533,7 +533,7 @@ impl PacketCommon for ServerboundPlayerPositionAndLook {
|
|||||||
playerpositionandlook.on_ground = MCBoolean::read(t).await?;
|
playerpositionandlook.on_ground = MCBoolean::read(t).await?;
|
||||||
Ok(playerpositionandlook)
|
Ok(playerpositionandlook)
|
||||||
}
|
}
|
||||||
async fn write<T: AsyncWrite + Unpin + Send>(&self, t: &mut T) -> tokio::io::Result<()> {
|
async fn write(&self, t: &mut TcpStream) -> tokio::io::Result<()> {
|
||||||
for b in Into::<Vec<u8>>::into(self.clone()) {
|
for b in Into::<Vec<u8>>::into(self.clone()) {
|
||||||
write_byte(t, b).await?;
|
write_byte(t, b).await?;
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user